Soulknife3/ Psychic Warrior2/ Illumine Soul4 Mind Blade Enhancement +1 Undead Mind BaneĪbility Point(Rec: STR CHA or WIS) Mind blade is permanently enhanced with undead bane(DMG p.224) Soulknife3/ Psychic Warrior2/ Illumine Soul3 Positive Energy Ray: Deals 2d6 damage per class level(max 10d6) upon successful ranged touch attack against single undead target Soulknife3/ Psychic Warrior2/ Illumine Soul2 Improved Mind Blade Positive Energy Conduit(Psychic Strike now affects all undead as well as living, non-mindless creatures) Soulknife3/ Psychic Warrior2/ Illumine Soul1 Move action to imbue, Mind Blade retains charge until successful attack Affects all living, non-mindless creatures Psionic Body* Up The Walls* Weapon Focus(Mind Blade)^ Wild Talent^ Halflings: +2 DEX, +1 for thrown weapons, Great when using the throw mind blade class feature Gnomes: +2 CON, innate magical ability, allowing for more tricks in and out of combat. I'd recommendĪgainst it, as you're already hurting for feats as is.ĭwarves: +2 CON, have plenty of useful combat traits and resistances. You can swap STR and DEX if you plan on getting Weapon Finesse for your mind blade. INT: Boosts your Know(Psionics), you need 8 true ranks here, and 4 in Know(Religion) to qualify forĭEX:Boosts AC and skills such as Tumble. So long as the modifier is +0 or greater by character level ten, it's all good. I'd recommend 13+ĬHA: Pumps up the save DC for your Illumine Soul abilities. You want at least a 13 to qualify for some of the feats.ĬON: Boost in health and some skills. Grants power points for Psychic Warrior Class. WIS: Used primarily for your Auto-hypnosis skill.
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STR: Needed for your to hit bonus, damage bonus. Starting Ability Scores (Before Racial Adjustments): Items that boost STR, CHA, attack bonus, and the like will be of value to this build. No additional magic items or armor were used here.Ĭurrently equipped with a masterwork chainshirt, two daggers, a backpack, some bedrolls, a lantern, and candles.
![d&d 3.5 soulknife handbook d&d 3.5 soulknife handbook](https://www.gmbinder.com/images/4LrC7yz.png)
I decided to build this using my actual character sheet in my DM's undead heavy campaign.Ī slow-starting build that will be able to hold it's own in any undead-centric campaign, especially mid-level and beyond. This came forth after a discussion in where I was defending the 'underpowered, lame class'.